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timeout: use uint64_t for all plain time values
This enforces the use of unsigned 64-bit values for time in the duration type, the timeout framework, the timer session, the userland timer-drivers, and the alarm framework on all platforms. The commit also adapts the code that uses these tools accross all basic repositories (base, base-*, os. gems, libports, ports, dde_*) to use unsigned 64-bit values for time as well as far as this does not imply profound modifications. Fixes #3208
This commit is contained in:
committed by
Christian Helmuth
parent
e072ee480b
commit
181c78d482
@@ -280,7 +280,7 @@ class Nano3d::Scene
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public:
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Scene(Genode::Env &env, unsigned update_rate_ms,
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Scene(Genode::Env &env, Genode::uint64_t update_rate_ms,
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Nitpicker::Point pos, Nitpicker::Area size)
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:
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_env(env), _pos(pos), _size(size)
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@@ -302,7 +302,7 @@ class Nano3d::Scene
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virtual ~Scene() { }
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unsigned long elapsed_ms() const { return _timer.elapsed_ms(); }
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Genode::uint64_t elapsed_ms() const { return _timer.elapsed_ms(); }
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void input_handler(Input_handler *input_handler)
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{
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