timeout: use uint64_t for all plain time values

This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.

Fixes #3208
This commit is contained in:
Martin Stein
2019-04-09 15:46:36 +02:00
committed by Christian Helmuth
parent e072ee480b
commit 181c78d482
122 changed files with 537 additions and 609 deletions

View File

@@ -280,7 +280,7 @@ class Nano3d::Scene
public:
Scene(Genode::Env &env, unsigned update_rate_ms,
Scene(Genode::Env &env, Genode::uint64_t update_rate_ms,
Nitpicker::Point pos, Nitpicker::Area size)
:
_env(env), _pos(pos), _size(size)
@@ -302,7 +302,7 @@ class Nano3d::Scene
virtual ~Scene() { }
unsigned long elapsed_ms() const { return _timer.elapsed_ms(); }
Genode::uint64_t elapsed_ms() const { return _timer.elapsed_ms(); }
void input_handler(Input_handler *input_handler)
{