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As far as I can tell this is not raised by any released GCC versions.
Clang 13 on the other hand warns about it due to implicit-int-conversion
warning which is automatically enabled together with Wconversion. The
problem is relatively simple, shifting access_t value does not always
produce result which is also of access_t type. For example, if access_t
is uint16_t, shifting it will produce integer result. This can be
observed even with GCC. Building the following C++ example will fail:
#include <type_traits>
#include <stdint.h>
int test() {
uint16_t a = 0xabcd;
static_assert(std::is_same_v<decltype(a<<1), uint16_t>);
return 0;
}
Changing uint16_t in the static_assert to int, will allow the code to
build.
Make such int to access_t implicit conversion explicit to allow the code
to be compiled with both GCC and clang.
Issue #4354
This is generic part of the Genode implementation. It consists of two parts: :_Core_: is the ultimate root of the Genode application tree and provides abstractions for the lowest-level hardware resources such as RAM, ROM, CPU, and generic device access. All generic parts of Core can be found here - for system-specific implementations refer to the appropriate 'base-<system>' directory. :_Base libraries and protocols_: that are used by each Genode component to interact with other components. This is the glue that holds everything together. _Core_ may export information about the hardware platform by an ROM called 'platform_info'. Depending on the platform, e.g. ARM or x86 or riscv, and depending on the boot mode and boot loader and kernel, some nodes may not be populated. !<platform_info> ! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/> ! <boot> ! <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/> ! </boot> !</platform_info> If the ACPI RSDT and XSDT physical pointer is reported by the used kernel and/or bootloader, _Core_ may provide this information by the ROM. If the graphic device is initialised and can be directly used by a framebuffer driver, _Core_ may provide the physical pointer to the framebuffer, the resolution and color depth in bits.