Add shader gradient background with halo effect
- Installed @shadergradient/react, three, and @types/three - Created ShaderGradientBackground component with custom gradient settings - Integrated background into root layout with blur effect (120px) and reduced opacity (0.5) - Adjusted body background to work harmoniously with shader gradient - Used sphere type with pink/orange gradient colors (#b01040, #b04a17, #e167c5) - Configured animation, grain, and lighting for atmospheric effect
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@@ -55,6 +55,7 @@
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"@next/bundle-analyzer": "^15.1.7",
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"@prisma/client": "^5.22.0",
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"@sentry/nextjs": "^10.36.0",
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"@shadergradient/react": "^2.4.20",
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"@tiptap/extension-color": "^3.15.3",
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"@tiptap/extension-highlight": "^3.15.3",
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"@tiptap/extension-link": "^3.15.3",
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@@ -63,6 +64,7 @@
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"@tiptap/html": "^3.15.3",
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"@tiptap/react": "^3.15.3",
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"@tiptap/starter-kit": "^3.15.3",
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"@types/three": "^0.182.0",
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"@vercel/og": "^0.6.5",
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"clsx": "^2.1.1",
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"dotenv": "^16.6.1",
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@@ -82,6 +84,7 @@
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"redis": "^5.8.2",
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"sanitize-html": "^2.17.0",
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"tailwind-merge": "^2.6.0",
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"three": "^0.182.0",
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"zod": "^4.3.5"
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},
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"devDependencies": {
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