perf: disable Sentry, remove grain overlay and shader gradient files
- Disable Sentry in all 3 configs (client/server/edge) - replayIntegration was recording every DOM mutation causing overhead in Chrome - Remove grain-overlay div and its CSS (SVG feTurbulence + mix-blend-mode:overlay forces software compositing in Chrome on every frame) - Remove mix-blend-multiply from BackgroundBlobs (prevents Chrome GPU compositing) - Delete unused Grain.tsx, ShaderGradientBackground.tsx and its client wrapper Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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{
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"allow": [
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"Bash(git remote:*)",
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"Bash(git pull:*)",
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"Bash(git checkout:*)",
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"Bash(git merge:*)",
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"Bash(git push:*)",
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"Bash(git add:*)"
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]
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}
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}
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