perf: disable Sentry, remove grain overlay and shader gradient files
- Disable Sentry in all 3 configs (client/server/edge) - replayIntegration was recording every DOM mutation causing overhead in Chrome - Remove grain-overlay div and its CSS (SVG feTurbulence + mix-blend-mode:overlay forces software compositing in Chrome on every frame) - Remove mix-blend-multiply from BackgroundBlobs (prevents Chrome GPU compositing) - Delete unused Grain.tsx, ShaderGradientBackground.tsx and its client wrapper Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -2,19 +2,6 @@
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@tailwind components;
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@tailwind utilities;
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/* Grain Effect */
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.grain-overlay {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: 9999;
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pointer-events: none;
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opacity: 0.04;
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mix-blend-mode: overlay;
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background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 200 200' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='noiseFilter'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.65' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23noiseFilter)'/%3E%3C/svg%3E");
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}
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:root {
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/* Warm Brown & Off-White Palette */
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