perf: disable Sentry, remove grain overlay and shader gradient files
- Disable Sentry in all 3 configs (client/server/edge) - replayIntegration was recording every DOM mutation causing overhead in Chrome - Remove grain-overlay div and its CSS (SVG feTurbulence + mix-blend-mode:overlay forces software compositing in Chrome on every frame) - Remove mix-blend-multiply from BackgroundBlobs (prevents Chrome GPU compositing) - Delete unused Grain.tsx, ShaderGradientBackground.tsx and its client wrapper Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -34,7 +34,6 @@ export default async function RootLayout({
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<link rel="preconnect" href="https://i.scdn.co" crossOrigin="anonymous" />
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</head>
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<body className={`${inter.variable} ${playfair.variable}`} suppressHydrationWarning>
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<div className="grain-overlay" aria-hidden="true" />
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<ClientProviders>{children}</ClientProviders>
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</body>
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</html>
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