fix: no broken game cover URLs for auto-detected games, improve gaming card contrast
This commit is contained in:
@@ -165,10 +165,10 @@ export default function ActivityFeed({
|
|||||||
)}
|
)}
|
||||||
|
|
||||||
{data?.gaming?.isPlaying && (
|
{data?.gaming?.isPlaying && (
|
||||||
<motion.div initial={{ opacity: 0, y: 10 }} animate={{ opacity: 1, y: 0 }} className="bg-indigo-500/5 dark:bg-indigo-500/10 border border-indigo-500/20 rounded-2xl p-5">
|
<motion.div initial={{ opacity: 0, y: 10 }} animate={{ opacity: 1, y: 0 }} className="bg-indigo-500/10 dark:bg-indigo-500/20 border border-indigo-500/20 dark:border-indigo-400/30 rounded-2xl p-5">
|
||||||
<div className="flex items-center gap-3 mb-3">
|
<div className="flex items-center gap-3 mb-3">
|
||||||
<Gamepad2 size={14} className="text-indigo-600 dark:text-indigo-400" />
|
<Gamepad2 size={14} className="text-indigo-600 dark:text-indigo-300" />
|
||||||
<span className="text-[10px] font-black uppercase tracking-widest text-indigo-600 dark:text-indigo-400">{t("gaming")}</span>
|
<span className="text-[10px] font-black uppercase tracking-widest text-indigo-600 dark:text-indigo-300">{t("gaming")}</span>
|
||||||
</div>
|
</div>
|
||||||
<div className="flex gap-4">
|
<div className="flex gap-4">
|
||||||
{data.gaming.image && (
|
{data.gaming.image && (
|
||||||
@@ -178,7 +178,7 @@ export default function ActivityFeed({
|
|||||||
)}
|
)}
|
||||||
<div className="min-w-0 flex flex-col justify-center">
|
<div className="min-w-0 flex flex-col justify-center">
|
||||||
<p className="font-bold text-stone-900 dark:text-white text-base truncate">{data.gaming.name}</p>
|
<p className="font-bold text-stone-900 dark:text-white text-base truncate">{data.gaming.name}</p>
|
||||||
<p className="text-xs text-stone-500 dark:text-white/50 truncate">
|
<p className="text-xs text-stone-600 dark:text-stone-300 truncate">
|
||||||
{getSafeGamingText(data.gaming.details, data.gaming.state, t("inGame"))}
|
{getSafeGamingText(data.gaming.details, data.gaming.state, t("inGame"))}
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -41,28 +41,28 @@ function updatePresence(guild) {
|
|||||||
type: a.type,
|
type: a.type,
|
||||||
details: a.details || null,
|
details: a.details || null,
|
||||||
state: a.state || null,
|
state: a.state || null,
|
||||||
assets: a.assets
|
image: null,
|
||||||
? {
|
applicationId: a.applicationId || null,
|
||||||
large_image: a.assets.largeImage || null,
|
|
||||||
large_text: a.assets.largeText || null,
|
|
||||||
small_image: a.assets.smallImage || null,
|
|
||||||
small_text: a.assets.smallText || null,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
timestamps: a.timestamps
|
|
||||||
? {
|
|
||||||
start: a.timestamps.start?.toISOString() || null,
|
|
||||||
end: a.timestamps.end?.toISOString() || null,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
};
|
};
|
||||||
if (a.applicationId && a.assets?.largeImage) {
|
if (a.applicationId && a.assets?.largeImage) {
|
||||||
const imgId = a.assets.largeImage.startsWith("mp:external")
|
const imgKey = a.assets.largeImage;
|
||||||
? `https://media.discordapp.net/${a.assets.largeImage.replace("mp:", "")}`
|
entry.image = imgKey.startsWith("mp:external")
|
||||||
: `https://cdn.discordapp.com/app-assets/${a.applicationId}/${a.assets.largeImage}.png`;
|
? `https://media.discordapp.net/${imgKey.replace("mp:", "")}`
|
||||||
entry.image = imgId;
|
: `https://cdn.discordapp.com/app-assets/${a.applicationId}/${imgKey}.png`;
|
||||||
} else if (a.assets?.largeImage) {
|
}
|
||||||
entry.image = `https://cdn.discordapp.com/app-assets/0/${a.assets.largeImage}.png`;
|
if (a.assets) {
|
||||||
|
entry.assets = {
|
||||||
|
large_image: a.assets.largeImage || null,
|
||||||
|
large_text: a.assets.largeText || null,
|
||||||
|
small_image: a.assets.smallImage || null,
|
||||||
|
small_text: a.assets.smallText || null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
if (a.timestamps) {
|
||||||
|
entry.timestamps = {
|
||||||
|
start: a.timestamps.start?.toISOString() || null,
|
||||||
|
end: a.timestamps.end?.toISOString() || null,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
return entry;
|
return entry;
|
||||||
})
|
})
|
||||||
|
|||||||
Reference in New Issue
Block a user