Files
portfolio/app/components/ShaderGradientBackground.tsx
denshooter f62db69289
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perf: fix PageSpeed Insights issues (WebGL errors, bfcache, redirects, a11y)
- Add WebGL support detection in ShaderGradientBackground to prevent console errors
- Add .catch() fallback to ShaderGradientBackground dynamic import
- Remove hardcoded aria-label from consent banner minimize button (fixes label-content-name-mismatch)
- Use rewrite instead of redirect for root locale routing (eliminates one redirect hop)
- Change n8n API cache headers from no-store to no-cache (enables bfcache)
- Add three and @react-three/fiber to optimizePackageImports for better tree-shaking

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-04 01:29:32 +01:00

127 lines
3.0 KiB
TypeScript

"use client";
import React, { useEffect, useState } from "react";
import { ShaderGradientCanvas, ShaderGradient } from "@shadergradient/react";
const ShaderGradientBackground = () => {
const [supported, setSupported] = useState(true);
useEffect(() => {
try {
const canvas = document.createElement("canvas");
const gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
if (!gl) setSupported(false);
} catch {
setSupported(false);
}
}, []);
if (!supported) return null;
return (
<div
style={{
position: "fixed",
top: 0,
left: 0,
width: "100%",
height: "100%",
zIndex: -1,
filter: "blur(150px)",
opacity: 0.65,
pointerEvents: "none",
}}
>
<ShaderGradientCanvas
style={{
position: "absolute",
top: 0,
left: 0,
width: "100%",
height: "100%",
}}
>
{/* Sphere 1 - Links oben */}
<ShaderGradient
control="props"
type="sphere"
animate="off"
brightness={1.3}
cAzimuthAngle={180}
cDistance={3.6}
cPolarAngle={90}
cameraZoom={1}
color1="#b01040"
color2="#b04a17"
color3="#e167c5"
positionX={-2.5}
positionY={1.5}
positionZ={0}
rotationX={0}
rotationY={15}
rotationZ={50}
uAmplitude={6.0}
uDensity={0.8}
uFrequency={5.5}
uSpeed={0.5}
uStrength={5.0}
/>
{/* Sphere 2 - Rechts mitte */}
<ShaderGradient
control="props"
type="sphere"
animate="off"
brightness={1.25}
cAzimuthAngle={180}
cDistance={3.6}
cPolarAngle={90}
cameraZoom={1}
color1="#e167c5"
color2="#b01040"
color3="#b04a17"
positionX={2.0}
positionY={-0.5}
positionZ={-0.5}
rotationX={0}
rotationY={25}
rotationZ={70}
uAmplitude={5.5}
uDensity={0.9}
uFrequency={4.8}
uSpeed={0.45}
uStrength={4.8}
/>
{/* Sphere 3 - Unten links */}
<ShaderGradient
control="props"
type="sphere"
animate="off"
brightness={1.2}
cAzimuthAngle={180}
cDistance={3.6}
cPolarAngle={90}
cameraZoom={1}
color1="#b04a17"
color2="#e167c5"
color3="#b01040"
positionX={-0.5}
positionY={-2.0}
positionZ={0.3}
rotationX={0}
rotationY={20}
rotationZ={60}
uAmplitude={5.8}
uDensity={0.7}
uFrequency={6.0}
uSpeed={0.52}
uStrength={4.9}
/>
</ShaderGradientCanvas>
</div>
);
};
export default ShaderGradientBackground;