Files
portfolio/app/components/tisch/Board.tsx
T
denshooter f0e257ad19 feat: plakat redesign phase 3 (windows on desktop, sheets on mobile)
- Tapping an object on the desk opens a window (desktop) or a bottom sheet
  (mobile) instead of flipping: projects, now, servers, reading, about, contact
- Desktop windows in poster style (2px ink rule, hard offset shadow), open
  from the tapped object, thrown by the title bar with momentum and elastic
  viewport edges, stack by focus, minimize into a tray, Escape closes the top
  window, focus moves to close and returns to the trigger
- Mobile sheets via vaul 1.1.2: drag down to dismiss, overlay, focus trap
- Project window shows live/source links from Directus when present
- Hero "Write me" opens the contact window; still a plain #contact link
  without JavaScript
- Shared current-book loader for desk, deck and reading window
- Texts in de/en, i18n key check extended

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 23:49:21 +02:00

209 lines
6.7 KiB
TypeScript

"use client";
import { useCallback, useRef, useState, type RefObject } from "react";
import {
animate,
motion,
useMotionValue,
useReducedMotion,
useSpring,
useTransform,
useVelocity,
type MotionValue,
} from "framer-motion";
import ObjectFace from "./ObjectFace";
import { useOpenWindow } from "../fenster/WindowProvider";
import { labelFor, windowFor } from "./windowFor";
import { BOARD_SIZE, BOARD_SPOTS, type TischLabels, type TischObject } from "./types";
interface Handle {
el: HTMLDivElement;
x: MotionValue<number>;
y: MotionValue<number>;
base: MotionValue<number>;
spotRotation: number;
}
interface BoardProps {
objects: TischObject[];
labels: TischLabels;
}
const TABLE_HEIGHT = 1080;
const SETTLE = { type: "spring", bounce: 0, duration: 0.6 } as const;
/** Desktop: freier Tisch. Objekte lassen sich werfen, federn am Rand zurück und lassen sich aufräumen. */
export default function Board({ objects, labels }: BoardProps) {
const tableRef = useRef<HTMLDivElement>(null);
const handles = useRef(new Map<string, Handle>());
const [order, setOrder] = useState(() => objects.map((o) => o.id));
const bringToFront = useCallback((id: string) => {
setOrder((prev) => (prev[prev.length - 1] === id ? prev : [...prev.filter((x) => x !== id), id]));
}, []);
const tidy = () => {
const table = tableRef.current;
if (!table) return;
const width = table.clientWidth;
const gap = 22;
let cx = 0;
let cy = 28;
let rowH = 0;
objects.forEach((obj, i) => {
const h = handles.current.get(obj.id);
if (!h) return;
const { w, h: oh } = BOARD_SIZE[obj.kind];
if (cx + w > width && cx > 0) {
cx = 0;
cy += rowH + gap;
rowH = 0;
}
const tx = cx - h.el.offsetLeft;
const ty = cy - h.el.offsetTop;
cx += w + gap;
rowH = Math.max(rowH, oh);
const delay = i * 0.03;
animate(h.x, tx, { ...SETTLE, delay });
animate(h.y, ty, { ...SETTLE, delay });
animate(h.base, 0, { ...SETTLE, delay });
});
};
const mess = () => {
objects.forEach((obj, i) => {
const h = handles.current.get(obj.id);
if (!h) return;
const delay = i * 0.03;
animate(h.x, 0, { type: "spring", bounce: 0.2, duration: 0.6, delay });
animate(h.y, 0, { type: "spring", bounce: 0.2, duration: 0.6, delay });
animate(h.base, h.spotRotation, { type: "spring", bounce: 0.2, duration: 0.6, delay });
});
};
return (
<div>
<div className="mb-4 flex flex-wrap items-center justify-between gap-3 px-4 sm:px-6 lg:px-10">
<p className="font-mono text-[13px]">{labels.hintBoard}</p>
<div className="flex gap-2">
<button
type="button"
onClick={mess}
className="rounded-full px-5 py-3 text-[15px] font-semibold shadow-[inset_0_0_0_1.5px_rgb(var(--plakat-ink))] transition-[background-color,color,transform] duration-150 ease-out hover:bg-ink hover:text-paper active:scale-[0.97]"
>
{labels.mess}
</button>
<button
type="button"
onClick={tidy}
className="rounded-full bg-ink px-5 py-3 text-[15px] font-semibold text-paper transition-transform duration-150 ease-out active:scale-[0.97]"
>
{labels.tidy}
</button>
</div>
</div>
<div
ref={tableRef}
className="relative mx-4 border-t-2 border-ink bg-[radial-gradient(circle_at_1px_1px,rgb(var(--plakat-ink)/0.16)_1px,transparent_0)] [background-size:22px_22px] sm:mx-6 lg:mx-10"
style={{ height: TABLE_HEIGHT }}
>
{objects.map((obj, i) => (
<BoardItem
key={obj.id}
obj={obj}
labels={labels}
spot={BOARD_SPOTS[i % BOARD_SPOTS.length]}
z={order.indexOf(obj.id) + 1}
tableRef={tableRef}
onFront={() => bringToFront(obj.id)}
register={(h) => {
if (h) handles.current.set(obj.id, h);
else handles.current.delete(obj.id);
}}
/>
))}
</div>
</div>
);
}
interface BoardItemProps {
obj: TischObject;
labels: TischLabels;
spot: { x: number; y: number; r: number };
z: number;
tableRef: RefObject<HTMLDivElement | null>;
onFront: () => void;
register: (h: Handle | null) => void;
}
function BoardItem({ obj, labels, spot, z, tableRef, onFront, register }: BoardItemProps) {
const reduce = useReducedMotion();
const [lifted, setLifted] = useState(false);
// Framer meldet nach einem Wurf trotzdem einen Tap; der soll die Karte nicht umdrehen
const dragged = useRef(false);
const x = useMotionValue(0);
const y = useMotionValue(0);
const base = useMotionValue(spot.r);
// Neigung folgt der Wurfgeschwindigkeit, geglättet über eine Feder
const vx = useVelocity(x);
const tilt = useSpring(useTransform(vx, [-1600, 0, 1600], [-10, 0, 10]), { stiffness: 300, damping: 30 });
const rotate = useTransform(() => base.get() + (reduce ? 0 : tilt.get()));
const { w, h } = BOARD_SIZE[obj.kind];
const openWindow = useOpenWindow();
const elRef = useRef<HTMLDivElement | null>(null);
const openIt = () => openWindow?.(windowFor(obj), elRef.current);
const radius = { sticker: "rounded-full", photo: "rounded-md", book: "rounded-[6px_14px_14px_6px]" }[obj.kind as string] ?? "rounded-2xl";
return (
<motion.div
ref={(el) => {
elRef.current = el;
register(el ? { el, x, y, base, spotRotation: spot.r } : null);
}}
drag
dragConstraints={tableRef}
dragElastic={0.18}
dragTransition={{ power: 0.35, timeConstant: 320, bounceStiffness: 260, bounceDamping: 22 }}
whileDrag={{ scale: 1.05 }}
onPointerDown={() => {
dragged.current = false;
onFront();
}}
onDragStart={() => {
dragged.current = true;
setLifted(true);
}}
onDragEnd={() => setLifted(false)}
onTap={() => !dragged.current && openIt()}
onKeyDown={(e) => {
if (e.key === " ") {
e.preventDefault();
openIt();
}
}}
tabIndex={0}
role="button"
aria-haspopup="dialog"
aria-label={labelFor(obj, labels)}
className={`absolute cursor-grab touch-none select-none active:cursor-grabbing ${radius} transition-shadow duration-200 ease-out ${
lifted ? "shadow-[14px_16px_0_rgb(var(--plakat-ink))]" : "shadow-[6px_6px_0_rgb(var(--plakat-ink))]"
}`}
style={{
x,
y,
rotate,
width: w,
height: h,
left: `min(${spot.x * 100}%, calc(100% - ${w}px))`,
top: spot.y,
zIndex: z,
}}
>
<ObjectFace obj={obj} labels={labels} />
</motion.div>
);
}